... ... ...
As promised, today we'll be starting our multi-part series called “Spoontistics”, where Spoons meets statistics. Since we're getting near the end of Spoons, we have a large collection of data from which we can draw from -- combined with the fact that non-Immunity days are going to be really, really boring going forward because everyone alive right now is quite capable.
This series is a collaboration between us and an anonymous (for now) data scientist from our own class. We'll refer to him/her as the Statistician. Actually, it's not so much of a collaboration as it is us featuring the Statistician's own words. Think of him/her as a guest writer, who we're sure you'll all come to know and love (much more than you love us, at least...). Today, he/she decided to take it nice and easy and start out with the most basic statistics there are. Without further ado:
Are girls or guys better at surviving in spoons? Was the quota was really necessary to “keep the game at a good pace”, or did the Goderators just wanna watch us suffer? Well, we'll find out all in due time! In this column, we'll be crunching some numbers to find out some deeper truths about the nature of the game. Hope you all enjoy it.
Let's start out with some simple statistics about how many people are playing the game, and how many are still alive.
265 people out of our class of 465 participated in spoons. So 57% of the class of 2016 is playing (or was playing) spoons.
At $10 to play, spoons generated $2,650 for our class funds. That's enough money to buy half a million white plastic spoons, assuming that a single white plastic spoon costs half a cent.
As of today, only 76 spooners are still alive, or only 29% of people who started out! Wow. That's less than the percentage of America that watches the superbowl.
There have been a total of 177 deaths, not counting death by quota. That means during the 38 days of gameplay thus far, on average, somebody dies every 5 hours and 9 minutes. Yikes. Watch out.
That's it for today's fun facts! Stay tuned for next time, where we'll be examining the deadliest days of the week, so place your bets!
Now, when you die, you are dying for science, for data, for knowledge. You now have purpose and worth! Just kidding, you've had those all along, and don't let anyone tell you otherwise. Well, this is odd. We're ending on a strangely positive and encouraging note. It must be the vibes from Challenge Day. Now go give a stranger a hug. As the saying goes, “We need four hugs a day for survival. We need eight hugs a day for maintenance. We need twelve hugs a day for growth.” Just make sure you don't get a friend to hug your killer as he/she is trying to kill you because that would be physical obstruction which is not permitted by the rules. Until next time!